#pragma once
#include "Rect.h"
#include "Point.h"

namespace ja2{ namespace sgp
{
	//! Video surface region.
	struct VideoSurfaceRegion
	{
		//! Rectangle describing coordinates of region.
		Rect RegionCoords;
		//! Origin used for hot spots, etc.
		Point Origin;	
		//! Byte flags for hit detection.
		std::uint_least8_t HitMask;
	};
} /*sgp*/} /*ja2*/
